





- Helm of Morranin (Pantheon Set)
- There is a [-10 to 15]% chance to gain Barrier at the start of your turn.
“Left behind in the Azurite Halls when the Dwarves abandoned them, this helm is one of the few direct links they have to their God.”


Values in bold are affected by the Spellbook Level or Rarity of the Spell.
Light in the Dark (140 Yellow Mana)
If there are more Yellow Gems than Purple Gems on the board, deal X damage, otherwise create [4-9] Yellow Gems.
Spellbook Level: Damage, Rarity: Gem Conversion
Tomb-Bound Treasures (145 Blue Mana)
- Create [4-9] Mana Gems of whatever color is most rare on the board, with a [25-75]% chance to destroy all Skull Gems.
Spellbook Level: Skull Destruction, Rarity: Gem Conversion


Hardo
Cunning
Might: 2-45 Speed: 4-80 Cunning: 9-175
- Versus Spell: Freezing Smoke (50 Blue Mana)
- Freeze the enemy for 4 turns. If they are already Freezing, Blind them for 4 turns instead.
Antho
Mighty
Might: 10-190 Speed: 5-100 Cunning: 1-10
- Versus Spell: Fiery Smoke (50 Red Mana)
- Burn the enemy for 4 turns. If they are already Burning, Blind them for 4 turns instead.


If these skins are already owned when you purchase the Platinum Season Pass, you will receive 1000 Azurite Shards instead.


Khazduli Paladins
- Only available in the Platinum Season Pass
Platinum
- The Great Anthrite Worm
Gold
- Antho
- Shardo
No Pass Needed
- Light in the Dark
- Tomb-Bound Treasures
- Dark Hound
- Gravel Worm
- Mech Spider
- Steam Bomb


- We had a couple of quirks with Darkhunter we wanted to resolve.
There wasn’t necessarily much utility in upgrading Darkhunter.
- His last ability is at Level 25
- Leveling him higher expands the range of rarities he could give, and therefore decreases the odds of him giving Scrolls and Runes at a lower rarity which are often more necessary
- Very much related to the last point… You had no control over the Rarity of the Runes and Scrolls
So, we set about rearranging, restructuring, and making some brand new abilities for him that give him much more to do and let him do them better.
Old
Level | Ability |
---|---|
1 | Craft Random Rune/Scroll (Uncommon) |
15 | Craft Random Rune |
15 | Craft Random Scroll |
25 | Craft Rune/ Scroll of Type |
New
Level | Ability |
---|---|
1 | Craft Random Runes & Scrolls |
15 | Craft Random Runes OR Scrolls |
25 | Craft Runes \Craft Scrolls by Element |
35 | Craft Runes \Craft Scrolls by Element OR Rarity |
45 | Choose a Rune or Scroll (Rarity & Element) |
50 | Enhance Runes \Scrolls |
50 | Deconstruct Runes \Scrolls |
New Ability Costs & Rarity Unlocks
Craft Random Runes & Scrolls | Craft Random Runes OR Scrolls | ||||
---|---|---|---|---|---|
Level | Rarities Available | Base Cost | Qty | Base Cost | Qty |
1 | Uncommon | 300 Gold + 60 Ore | 1 | ||
5 | Uncommon | 495 Gold + 100 Ore | 2 | ||
10 | Uncommon | 495 Gold + 100 Ore | 2 | ||
15 | Uncommon > Rare | 620 Gold + 125 Ore | Up to 2 | ||
20 | Uncommon > Rare | 960 Gold + 195 Ore | Up to 3 | ||
25 | Uncommon > Epic | 1,295 Gold + 260 Ore | Up to 3 | ||
30 | Uncommon > Epic | 2,000 Gold + 375 Ore | Up to 4 | ||
35 | Uncommon > Legendary | 2,710 Gold + 510 Ore + 100 Gems | Up to 4 | ||
40 | Uncommon > Legendary | 3,930 Gold + 685 Ore + 150 Gems | Up to 5 | ||
45 | Uncommon > Mythic | 5,695 Gold + 955 Ore + 200 Gems | Up to 5 | ||
50 | Uncommon > Mythic | 5,695 Gold + 955 Ore + 200 Gems | Up to 5 |
Craft Runes/Scrolls by Element | Craft Runes/Scrolls by Rarity | Choose a Rune or Scroll (Rarity & Element) | |||||
---|---|---|---|---|---|---|---|
Level | Rarities Available | Base Cost | Qty | Base Cost | Qty | Base Cost | Qty |
1 | Uncommon | ||||||
5 | Uncommon | ||||||
10 | Uncommon | ||||||
15 | Uncommon > Rare | ||||||
20 | Uncommon > Rare | ||||||
25 | Uncommon > Epic | 1,295 Gold + 260 Ore + 100 Gems | 1 | ||||
30 | Uncommon > Epic | 1,295 Gold + 260 Ore + 100 Gems | 1 | ||||
35 | Uncommon > Legendary | 1,550 Gold + 350 Ore + 120 Gems | 1 | 1,550 Gold + 350 Ore + 120 Gems | 1 | ||
40 | Uncommon > Legendary | 2,250 Gold + 475 Ore + 180 Gems | Up to 2 | 2,250 Gold + 475 Ore + 180 Gems | Up to 2 | ||
45 | Uncommon > Mythic | 3,250 Gold + 690 Ore + 200 Gems | Up to 2 | 3,250 Gold + 690 Ore + 200 Gems | Up to 2 | 3,250 Gold + 690 Ore + 200 Gems | 1 |
50 | Uncommon > Mythic | 4,325 Gold + 850 Ore + 260 Gems | Up to 3 | 4,325 Gold + 850 Ore + 260 Gems | Up to 3 | 4,325 Gold + 850 Ore + 260 Gems | 1 |
Additional Cost for Rarity Selected:
Level | Additional Cost |
---|---|
Uncommon | None |
Rare | None |
Epic | 300 Gold + 50 Ore + 25 Gems |
Legendary | 450 Gold + 100 Ore + 75 Gems + 1 Crystal |
Mythic | 750 Gold + 175 Ore + 200 Gems + 1 Crystal |
New Ability: Enhance
Enhance is a straightforward exchange of lower Rarity Scrolls or Runes, for higher Rarity Scrolls or Runes:
Cost: 1 Darkhunter Crystal
- Exchange 10 Uncommon Scrolls/Runes > 1 Rare Scroll/Rune
- 5 Rare Scrolls/Runes > 1 Epic Scroll/Rune (Random Element)
- 3 Epic Scrolls/Runes > 1 Legendary Scroll/Rune (Random Element)
- 2 Legendary Scrolls/Rules > 1 Mythic Scroll/Rune (Random Element)
New Ability: Deconstruct
Cost: 1 Darkhunter Crystal
Exchange 1 Mythic Scroll/Rune > 10 Random Runes/Scrolls (Uncommon > Legendary)

- A circling highlight has been added to your active map location to make it easier to identify

- Gear, Minion, and spell details can now be viewed in the Season Shop by selecting the [?] button
- Added button to show new content to the purchase menu for season archives
- Added purchase confirmation prompt for season archive access
- Added button to skip the pre-battle menu in Adventures
- Can now equip chat portraits and frames from the rewards menu
- Adventure landing menu will now show all upcoming adventures within 2 days, instead of just the next one.
- If multiple upcoming adventures starting on the same day, both will now be shown
- Updated Choose Item offers to show icons instead of a generic random symbol when certain options are disabled

- Changing chat portraits or frames now only saves on closing the profile menu
- Can now craft multiple at once with most Follower Crafting
- Improved random spell selection for Quest Pass
- Will not select a Spell already fully upgraded
- Will reward usable spells (Hero, and Universal) first, but once those are fully upgraded, will reward spells for other heroes.
- Removed cursor locking to the health bars in a battle when using a controller


- Improvements to floating text in battles to reduce amounts of text popups for Teltharasus the Last
- Fixed Night Mask and Dwarven Pauldrons ability to only trigger on the specified elements
- Fixed issue where the Bonus Armor/Resistance damage from Diraquine Leggings could be incorrect when used in combination with other damage boosting effects
- Fixed Stinger’s Cuirass from removing mana from ultimate spells

- Fixed Asset error in Kingdom backgrounds when Season 3.5 background is selected
- Fixed asset error on Teltherasus the Lasts information menu
- Fixed bug where party portraits could appear corrupted
- Fixed Merchant going out of screen on the merchant vault tutorial
- Fixed UI for selected action in adventures to always be on top of other map UI
- Adjusted node positions in Farm Girl’s Day Out adventure to reduce UI overlapping
- Fixed potential issue where battle modifiers could be missing from the prebattle menu
- Added text to kingdom titles to indicate bonuses are only applied to battle rewards
- Corrected tooltip for Power attribute

- Improvements to joining parties on playstation
- Fixed 3.5 chapter 1 part names
- Fixed bug where changing Arachnophobia settings mid battle could cause the game to freeze
- Fixed a bug where having a deleted user blocked would disable all mail notifications
- Fixed issue where having the system language set to Hungarian would crash when showing the crafting menu for Grungli
- Fixed issue where active Season would give Ancient Coins as rewards

- Some characters are still missing audio
- Burn against Incubus cannot be cleansed