New Variant: Bridal
Season 4.5 Bridal Variant Set: Guard
Bridal:
- At the start of turn, 25-50% chance to cleanse 3 negative status effects.
Available only in the 4.5 Season Cache (or Archive), this item will drop at Legendary rarity or higher.
Allfather’s Tome (Pantheon Set)
- When dealing damage there is a 5-30% chance to deal an extra 100% damage as Light Damage.
PANTHEON SET
- 2-Part: At the start of battle, gain [5-10] Mana for all Spells
- 4-Part: There is a [10-30]% chance to Blind the Enemy on each of its turns
- 6-Part: There is a [25-75]% chance to Cleanse negative Status Effects at the start of each turn.
Values in bold are affected by the Spellbook Level or Rarity of the Spell.
To Love and to Cherish (140 Yellow Mana)
Heal both the player and the enemy for X. And 40-100% chance give both a Barrier.
Spellbook Level: Healing, Rarity: Barrier Chance
In Sickness and in Health (180 Purple Mana)
- Deal 0.75x Posion Damage to the enemy, and Poison them for 1-7 turns.
Also, Heal for 0.75x, and gain Regen for 1-7 turns.
Spellbook Level: Poison Damage & Heal amount, Rarity: Poison & Regen Turns
Ringo
Cunning
Might: 4-70 Speed: 4-70 Cunning: 8-160Versus Spell: Defensive Stance [description on the way]
Impzilla
Mighty
Might: 9-170 Speed: 3-50 Cunning: 4-80Versus Spell: Hide In Shadows [description on the way]
The Bridal Party
It’s her day, but my runway.
Only available in the Platinum Season Pass
- Bridal Brie
- Season 4.5 Shield
Platinum
- Necrolitus
Gold
- Ringo
- Impzilla
No Pass Needed
- In Sickness and In Health
- To Love and to Cherish
- The Bridal Party
- The Wedding Crasher
- Complete Season 4.5 Chapter 3
- Reward icons that cycle through multiple rewards are now all synchronized
- Added icon to reward icons to indicate that there are multiple rewards
- Added list of all possible extra rewards that can be earned or bought in an adventure to the difficulty select menu
- Entering gear menus from an adventure no longer unloads the map, so returning to the map should be faster.
- Increased adventure list to show adventures up to 7 days in the future
- Improved camera transitions after closing the merchant menu in adventures
- Chest menu now refreshes when minion mission is complete if the menu is currently open
- Added button to show the chest rewards to the chest menu
- Added “Syncing with server” text for gold and reward count on chest rewards menu, to display until the actual numbers are available
- Removed blank space at the bottom of the chest reward menu on Playstation consoles
- +/- buttons on the crafting slots can now be held down
- Added refresh button to party search list menu
- Added button to settings menu to log out of other devices if the account is registered with an email address
- Slight change to medium difficulty scaling so that it is always a higher level than easy, at level 1 they were the same
- Chests dropped from hard difficulty battles are no longer capped to the hero level, since hard is scaled to be higher than the hero level
- Fixed camera falling through the floor during the Sand golem’s death animation
- Added missing dissolve effect to the Stunted Drakes death animation
- Fixed issue where pressing back button on a controller would hide the spell slot when moving spells to different spell slots
- Disabled persistent health, status effect, and global shop ui on a completed adventure, as entering the shop on a completed adventure would crash.
- Disabled the map scrolling behind the menus in seasons when not on the story tab
- Fixed error in adventure map when trying to refresh node states if they had not finished loading
- Fixed crash when entering season menu caused by clicking other buttons at the same time
- Added names to quests in season 2.0 that where missing them as suggested by KenpoKid69
- Fixed display for archives seasons up to 2.3 to show the quest name, instead of show Chapter I twice. Also added quest name alongside the season name and Chapter number on the map screen for later seasons
- Merchant icon now refreshes after opening the merchant vault
- Fixed Collect text not showing on chest slot once the mission countdown hit 0, also added a quick flash effect once this happens
- Fixed list flickering when changing chest types on the chest rewards menu
- Fixed error when closing the chest rewards menu if it was still loading reward data
- Updated follower crafting menus to be full screen, and fixed issues where compare and item honing menus would appear under the crafting menu
- Fixed crash caused by a Gulyphon casting Mine! and attempting to steal a barrier buff.
- Fixed issue where an equipped item details menu would not appear if the inventory list was still loading
- Fixed error in loading chat menu when permanently banned from chat. Will now correctly show ban message, instead of failing to load menu
- Fixed error on closing adventure menu while the reward animation was starting
- Fixed tab on keyboard not correctly changing between text input fields
- Fixed typo for Lady in a 4.5 story conversation
- Fixed typo in kingdom activity log for kicking a member
- Fixed enemy panels not appearing for many enemies in the enemy lists for challenge battles
- Fixed crash when starting a battle caused by pressing the start battle button multiple times to quickly
- Fixed layout so the timer for open season archive does not overlap the what’s new and replay buttons
- Removed redirecting to crown purchase menu from season pass purchase menu if In app purchases are disabled
- Fixed issue where changing the quality setting would not always save
- Fixed crash caused by leaving the party just as the battle was started
- Fixed soft lock caused by entering a merchant menu from the battle complete screen during the daily reset
- Fixed crash when logging in with unclaimed leaderboard rewards from an old live event. Unclaimed rewards will no longer be able to be claimed 4 weeks after the event has finished.
