![FollowerUpdates FollowerUpdates](https://puzzlequest3.com/wp-content/uploads/2024/06/FollowerUpdates.png)
Our new Forge System is finally here! It was a very extensive change to our Gear Crafting Followers (Torgaon, Gemka, and Soulchaser), so we gave it its whole own post!
![QuestPass_LoginRewards_Updates QuestPass_LoginRewards_Updates](https://puzzlequest3.com/wp-content/uploads/2024/06/QuestPass_LoginRewards_Updates.png)
With all the changes to Gear and Spells, it was definitely time to update our Quest Pass and Daily Login Rewards!
![Quest_Pass_Rewards Quest_Pass_Rewards](https://puzzlequest3.com/wp-content/uploads/2024/06/Quest_Pass_Rewards.jpg)
♦ Updated Quest Pass rewards will begin with Quest Pass Reset on 11th June UTC
• Free Pass Reward Track Updates:
○ Level 30: 200 Shards → 50x Spell Pages
○ Level 40: 250 Shards → 1x Follower Crystal
○ Level 45: 1 Follower Crystal → 1 Epic Relic
○ Level 50: 1 Epic Relic → 1 Legendary Item
○
• Premium Pass Reward Track Updates:
○ Level 1: 1 Random Epic Minion → 1 Legendary Item
○ Level 15: 1 Epic Relic → 100 Spell Pages
○ Level 25: 1 Legendary Relic → 1 Legendary Item
○ Level 35: 2 Legendary Relic → 1 Armor Glyph
○ Level 40: 1 Armor Glyph → 1 Accessory Glyph
○ Level 45: 1 Accessory Glyph → 1 Weapon Glyph
○ Level 50: 1 Weapon Glyph → 1 Mythic Item
Note that Spells and Items awarded are non-Seasonal Spells and Items.
![Daily_Login_Rewards Daily_Login_Rewards](https://puzzlequest3.com/wp-content/uploads/2024/06/Daily_Login_Rewards.jpg)
• Daily Login Rewards Updates:
○ Day 14: 1 Follower Crystal → 1 Epic Item
○ Day 21: 1 Epic Relic → 1 Follower Crystal
○ Day 28: 1 Follower Crystal → 1 Legendary Item
Note that Spells and Items awarded are non-Seasonal Spells and Items.
![Quality_of_Life Quality_of_Life](https://puzzlequest3.com/wp-content/uploads/2024/05/Quality_of_Life.png)
![](https://puzzlequest3.com/wp-content/uploads/2024/05/Qol_Gameplay-768x38.png)
• Adventures now support different rewards per difficulty in Reward nodes
• Ancient Coins now have a weekly cap of 420 Coins, which resets each week (Tuesdays at 00:00 UTC)
• Implemented a tutorial for the Spell rearrangement functionality in the Inventory
![](https://puzzlequest3.com/wp-content/uploads/2024/05/Qol_Visual-768x38.png)
• When auto-unlocking Achievements, they will now unlock in order, rather than randomly
• Added loading screen to Hunts, Skirmishes, and Dungeons from battles menu, as well as to Season and Adventures to that the World Map is not loading in the background
![](https://puzzlequest3.com/wp-content/uploads/2024/05/Qol_UI-768x38.png)
• Updated appearance of Chest slots to include their Dungeon/Skirmish icon, and removed unnecessary text
• For Adventures with Persistent Health, you can now Revive in the post-battle results screen
• Added upgradable icon to items that can be Honed
• Future and past rewards in special event Tasks can now be selected to show the Task requirements
• 30 Days of Crowns will no longer appear in the Featured tab of the Shop if you have an active subscription with more than 5 days remaining
• When purchasing a specific Spell, the number of Pages is now shown as part of the description on the confirmation menu (i.e when purchasing a Spell for Seasonal Currency or Ancient Coins from the Season reward tab)
• Daily Deals and Kingdom Bazaar deals now appear as the smaller, stacked display
• Moved reset timer from each Bazaar deal to a single timer display
• Follower Adventurer’s Guide now has a ‘More Details’ button which links out to the Help Center article on Followers
• Adventurer’s Guide buttons now scale up instead of down when highlighted, to match similar functionality in other parts of the game
![](https://puzzlequest3.com/wp-content/uploads/2024/05/Qol_Other-768x38.png)
• To assist with thermals on overheating devices:
♦ The variable frame rate on iOS is more aggressive – it drops to 15fps when playing with a 30fps cap, 20fps with a 60fps cap
♦ Consoles now have the option to play the game at 30fps. This will help with overheating issues for players who are using their consoles in warmer environments
• Steam now has better frame rate options when playing on monitors above 60Hz
♦ In these instances, 60fps and 30fps modes are not v-synced and two additional v-synced modes are offered
• Added support for purchasing multiple of certain Shop products and flash offers that were not supported before. Examples include:
♦ Random Items, Spells, and Minions
♦ Season Currency
♦ General offers without a choice with more than one stock available
• Offers with remaining stock will now remain on screen after purchasing them
• Purchasing Spells from the shop will no longer give Spells you own at Ancient Mythic (or that already have enough pages for Ancient Mythic)
![BugFixes Heading for Bug Fixes](https://puzzlequest3.com/wp-content/uploads/2022/03/BugFixes.jpg)
![Sub-Heading for Gameplay](https://puzzlequest3.com/wp-content/uploads/2022/04/Gameplay-768x38.jpg)
• Fixed heal effect on Vampiric Touch to be based of final applied damage
• Variant bonuses no longer count the same Ring twice
• Adventure auto-progress fixes:
♦ Conversations can now progress into a battle costing energy if there is enough available
♦ Camera updates correctly after skipping a Merchant node or clearing a Blocked node
♦ Continue panel will now update after a conversation when there is a choice of next steps
• Fixed Disease causing an error when applied to an opponent with no spells
![Sub-heading for Visual Bugs](https://puzzlequest3.com/wp-content/uploads/2022/03/Visual-e1685974197267-768x38.jpg)
• The bonus percent on post-battle rewards now showing the correct number
• Updated Crocolisk and Dunestalker Bestiary previews
• Fixed rendering issues in Lava Crater area
• New areas should no longer show an error related to “environment previews”
• Some character physics were either not functioning at all or not working correctly in Conversations
• Fixed lower quality display images throughout the Shop Menu
• Fixed scaling of Player & Enemy turn effects so that they will be a consistent size, regardless of screen resolution
• Fixed Energy count on the Continue button in Adventures not including purchased Energy
![Sub-heading for UI](https://puzzlequest3.com/wp-content/uploads/2022/03/UI-768x38.jpg)
• The 9→1 & 1→9 Sort options in the Vault Filter now sort consistently
♦ Items: Sorts by the Quality
♦ Spells: Sorted by the Rarity
♦ Minions: Sorted by Level
• Fixed highlight display of rewards in Adventure. It now matches the background of the icon
• Fixed cache display in Daily Siege and Event Dungeons being squished
• Fixed spell sliding across the screen when dragging it all the way to the right edge of the screen
• Fixed stretched target icon when viewing buffs and debuffs in the Adventure
![Sub-heading for Other bug fixes](https://puzzlequest3.com/wp-content/uploads/2022/03/Other_bugfix-768x38.jpg)
• There is a fix for some devices with Snapdragon 8 Gen 3 processors that were crashing
♦ Note: This may result in impacted performance. We are looking at a broader fix for this in an upcoming update
• Some Xbox users were experiencing loud fan noises because the game would incorrectly activate 120fps mode even if it wasn’t selected
• Fixed an issue with Account Registration where if the email was not validated before the registration link expired, the email could not be used to register an account later
![Heading for Known Issues](https://puzzlequest3.com/wp-content/uploads/2022/03/KnownIssues.jpg)
• Leaving game in background causes black background
• Inconsistencies in Spell Rush application
• Minions resting cannot be skipped with Food
• Starting Mana Minion Debuff not applying in Versus
• Game intermittently softlocks at end of Coin Collector Adventure