Puzzle Quest 3 Available Now

March 1, 2022

Hello Puzzle Quest 3 fans! It’s Sirrian here, AKA Steve Fawkner, the creator and lead designer of the PQ series. I couldn’t be more thrilled today as we usher in the official worldwide release of Puzzle Quest 3 on Android and iOS, as well as our Early Access on Steam for PC. To mark this […]

Building a Hero for Puzzle Quest 3

February 4, 2022

Hello Questers! This is Warlock from the 505 Games community team here to help usher you into the rich world of Puzzle Quest 3.  It’s an exciting time over at Infinity Plus 2! With the announcement of Puzzle Quest 3 launching on mobile and Steam PC early access on March 1st, many players will soon […]

Puzzle Quest 3 Official Launch Date and Pre-Registration Campaign

February 2, 2022

Hey again Puzzle Quest fans! It’s Sirrian here, AKA Steve Fawkner, and I’ve got some very exciting news to share today! This March marks a special occasion for us here at Infinity Plus 2 – the 15th anniversary of the original Puzzle Quest release back in 2007. It’s a game that defined a genre and […]

Dev Blog: Production

July 7, 2021

Games are complex, multi-faceted discipline, and making them can often feel like herding cats. This means every studio can benefit greatly from having an in-house cat wrangler, also known as a Producer, to keep everyone working efficiently and to ensure milestones and deadlines are met. Sorcha stepped into the role of producer for Puzzle Quest […]

Dev Blog: Animation

June 23, 2021

One of the biggest changes in Puzzle Quest 3 is the move to 3D! This meant we needed to expand our team and development processes. Before something can be animated, it first needs to be conceptualized, modelled and rigged. After that, our resident animation savant Joe steps in to bring our characters (and enemies) to […]

Dev Blog: Narrative (part 2)

June 9, 2021

Ahoy, adventurers! It’s Gabriella Lowgren, AKA Salty, your co-writer of Puzzle Quest 3. I often get asked about narrative design and writing for games, so I wanted to explore this side of game development from my perspective in more detail. If this interests you, please read on!   Writing for games is a tricky business, […]

Dev Blog: Narrative

June 2, 2021

“Greetings, Puzzle Quest fans!   It’s Sirrian here, AKA Steve Fawkner, and I just wanted to write a short foreword to this dev blog to give it a little context.   For many years, going back through Puzzle Quest, Battlecry, and the original Warlords games, we’ve been sharing the stories of Etheria with you all. […]